Around and around our great sun spin many celestial bodies, some big and some small (and some tiny.) On or around each of these bodies thrive the various peoples of the solar system. What follows is a brief overview of their cultures and technologies.


flag of mercuryHailing from the smallest actual planet in the solar system, the Mercurians are themselves diminutive in size. They live in tunnels deep beneath their planet’s crust and rarely visit the surface, due to the fierce temperatures both day and night.

As a culture, the Mercurians are very social and praise cooperation and teamwork above all else. They modeled their society after the second most successful Mercurian creature besides themselves: the Mercurian Ant. Mercurian ant colonies can host numbers in the hundreds of billions, all working together to eke out an existence in the harsh living conditions of Mercury.

The MercuriansLike the ants they so admire, the Mercurians are ruled over by one all-powerful matriarch, The Queen of Mercury. Just as in other eusocial environments, the Mercurians carefully regulate pairing and breeding. Typically, only workers of the highest level of work ethic are issued licenses to pair. These lucky individuals are deemed worthy to be categorized as “citizens” while the lower orders are relegated to the status of “workers.”

The capital city of Ferrus is located inside the planet’s molten core, protected from the elements by a series of 21 shields, each more powerful than the last. These are powered by the rotation of the planet and the natural turbulence of the liquid core. Sitting on the Iron Throne of Ferrus, the Queen makes her proclamations that will ultimately decide the fate of her planet and people.

The Mercurians have developed the fastest engines of any race, and their ships also have the most engines total, making them very difficult to cripple. They have also developed a technology by which they can launch a small probe which is guided by the power computer. Once the probe is at a position the user likes, they can engage the warp drive and the mercurian ship will instantaneously teleport to that position and rotation.
Mercurian Cruiser


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Calling the second planet from the sun home, the Venutians thrive in the toxic atmosphere of their world. Possibly due to the caustic nature of their native environment, The Venutians have developed an odd system of government. Unlike the rigidly regimented lives of the Mercurians, Venutian society is largely anarchistic and free-spirited. Despite the harsh climate, natural resources and energy are abundant, making life relatively simple for all citizens. To that end, the Venutians have had ample time to work on the loftier goals of life, such as philosophy and in their case, theology.

Venutian GardenerThe Venutians are all devoted followers of what they call The Cosmic Rose. When they peer into the heavens they see a very recognizable pattern of galaxies spreading out like flower petals. It is their firm belief that somewhere in the middle of those petals is The Cosmic Seed, and if they can locate and enter it, they will become one with all eternity. Their devotion to this concept has made them seek far and wide across the system for any clues they can find to The Seed’s location. On their way they aim to convert the non-believers from the other worlds, so they too can know the majesty of The Cosmic Rose.

The spiritual and political leader of the Venutians fluctuates wildly because of their anarchistic background. A caste of Venutians called The Gardeners act as mentors and guides to the laity. There is no prerequisite to become a Gardener, and no experience necessary. Many choose not to follow The Path Of The Rose (aka Gardening) simply because the post carries a certain amount of responsibility. With every important Venutian event, The Gardeners must convene in The Greenhouse - a large, sacred observatory - where every major decision regarding the Venutians' future is decided.

The Venutians are unique from the other races of the solar system in their chosen fuel for powering their ships. Instead of tungsten rods, they manufacture rods of solid CO2 and sulfur which they gather from their atmosphere. These rods are plentiful and very easy to produce, so the Venutians have the most fuel of any race to use in their ships' power plants. Their standard ship of the line is the Venutian Corsair.
Venutian Corsair


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Of all the planets in the System, Earth possibly has the longest and most storied history. It is theorized that it was originally Earthans who colonized the other planets of the Solar System, although this is only conjecture, and is hotly denied by the other races. Whether or not they are the source of all humanoid life, the Earthans are a force to be reckoned with in the solar system. Their ships are not known for being exceptionally swift, strong or powerful, but what they lack in specialized traits they make up for with all-around craftsmanship.

Over the aeons, the Earthans have cultivated many hundreds of cultures, languages, folkways and governments. Until only a few thousand years ago, it would have been inconceivable to rally all the Earthans under a single flag. That was until first contact was made with their closest neighbor, Venus.

At that incredible event, it was decided that the planet needed a unified standard, which all children of the planet Earth could raise and defend. That was when the Earthan Republic of Friendship, or E.R.F, was formed. In an historic event, every country on the planet laid down its arms and agreed to respect and honor the rights of all Earthans as the family of humanity. In a twist of irony, the Earthans did not extend these rights to non-Earthan aliens.

Since then, the E.R.F have branched out to form sattelite colonies on the Earth's only moon, and have set their sights on expanding to the other uninhabited bodies in the System - that is if the other races don't get in their way. The current prime minister of the E.R.F is Ursula Karla Sagan.

The Earthans have developed a special ability unique to their ships. They can power up a guided missile, armed with a powerful electromagnetic pulse that - when discharged - will temporarily disable the computer systems of their opponents, if they are within range.
Earthan Starboat


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Warlike and aggressive, the Martians consider themselves to be the Solar System's greatest fighters. They bear a particular grudge against Earth and Venus, whom they consider to be their closest rivals. Their seat of government and capitol city of Casu Marzu is located inside the Hellas Planitia crater, beneath a thick dome of solid rock which the Martians lovingly refer to as The Crust.

From the Fotress of Casu Marzu, rules Mars's Supreme Chancellor, or Cancerus Marzu. Unlike the Earthan prime minister, the Supreme Chancellor is not elected, but promoted from within the ranks of Mars's space fleet. At the passing of the old Chancellor, the next captain with the most successful enemy ship captures immediately assumes control and is joined by their crew who will act as their cabinet for the duration of their chancellorship.

Every Martian, upon turning 13, must make a pilgrimage to either of Mars's two moons, Phobos or Deimos. There they will undergo rigorous training and conditioning. Every year one of the moons is chosen in secret by The Chancellor to be the more difficult of the two- designated "Exceptional Grade." A young Martian has no idea if the moon they've chosen will be the more elite, but Martians that survive Exceptional Grade are invariably sought after for service on the most prestigious ships in the fleet. It is from one of those ships from which the next Chancellor will almost certainly be chosen.

Martian ships have the most powerful weapons systems, the most lazer turrets and the most on-board lazer pistols of any race. Currently their special technology simply feeds extra energy into their weapon systems, giving them truly devastating power in combat.
Mercurian Cruiser


Living on the volcano-wracked surface of Io - a moon of Jupiter - isn't easy, and has made the Ionians a very resilient race indeed. They have, over the aeons, developed powerful shielding technologies to protect themselves from the very moon they live on.

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To that end, Ionian ships all have the most powerful shields and are the most difficult to damage with lazer fire. Their weapon systems are not as powerful, but because of their incredible shields, they are capable of charging up an offensive shield that can do damage in collisions with other ships.

As a people, the Ionians are regal and admire the traits of manners and poise. Their moon-world is ruled over by a parliament of 13 prominent families who bicker and argue over the fate and future of their race. From the 13 seats of Parliament, the Ionians control the other 3 Galilean moons of Jupiter and their native populations.

A thousand years ago the Ionians fought and defeated the Europans, Ganimedicci and Callipsons and have subjugated and taxed them mercilessly ever since. Now the entire system of Jupiter is controlled strictly by the Ionians, although civil unrest continually shakes their empire.

The Ionian Claymore has a secondary shield which can be powered up through the ship's special technology conduit. This shield does not afford extra protection against attack, but instead can be used in an offensive manner to damage enemy vessels.


Hailing from the largest of Saturn's moons, the Titans are a proud and regal race. They call their home moon “the orange planet” because of its thick atmosphere of nitrogen. They are natural and talented engineers and as such, their ships stand alone in the solar system as the only kind that can repair themselves without aid. Granted, their ships are also equipped with the most photonic welders and their officers are all adept at repairs, so no damage goes unfixed for long on a Titan ship.

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Titan has long been allied with Io and its empire of the Jupiter system, but a recent falling out between the two races has fueled a new and vicious feud. Once the two races were joined in a small union called The Legion of Giants. They were courting Neptune to join them and form a mighty triad, when the Archduke of Titan, Hans Saturninand, was assassinated by a Callipson rebel named Callil Ipsin. The Titan government held Io responsible and declared war on its neighbor and once powerful ally.

Now Titan is ruled by the successor to the throne, the Archduchess Starin Urna. Under her rule, Titan seeks revenge against her enemies, and has set its sight on conquering more worlds in the process.

The Titan Leviathan is unique among the ships of the Solar System in that it can repair itself slowly over time. The more power allocated to this special technology, the faster those repairs happen.


The Mirandans live on the smallest of Uranus's moons and are generally quiet and private. Their secretive government keeps them from interacting with the other races of the Solar System. To date, the Mirandans are the only race in the Solar System to have never welcomed ambassadors from any other world for diplomatic missions.

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So highly do they value their privacy, that little to nothing is known about their culture, language and social mores. No foreign race has even seen a Mirandan without their protective space-suit. They remain an utter mystery.

What is known about the Mirandans is their ceaseless love of mischief. For reasons unknown, long before the Accord of Tyson brought unrest to the Solar System, the Mirandans waged a slow, silent, patient war of subterfuge and sabotage against all the planets and moons.

Mirandan spies infiltrated every government, every parliamentary hall, every locked bathroom, in an attempt to undermine and destabilize every system of power they could find.

The Mirandan Basilisk differs from other ships in its dual core design. With two power cores working to output twice as much energy, they are truly a force to be reckoned with. However, this design is not without its dangers. The two cores create an unstable gravity imbalance that must be controlled by the ship's special technology. If the Basilisk's gravity compensator is unpowered or damaged, the dual cores can tear the hull to shreds.


The only race to live within the body of a gas giant, the Neptunians have developed some very interesting technologies inside the cloud of their world. The Neptunian government is ruled by a group of guilds called The Four Points. Each guild is represented as a point on a trident (or a vertex on a diamond), with the handle of the weapon representing the most powerful guild at the current moment.

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The Handle - as this guild is traditionally known - typically has a majority vote in The Guild House, and also maintains ownership of The Purple Bull, a large ceremonially important statue that symbolizes the right of authority over Neptune.

The guilds, in order of their incorporation are: House Helia, House Hydrog, House Ammoni and House Methanes. A great deal of political infighting and scandal typically describes the Neptunian Government. Houses Helia and Hydrog both inhabit the outer gaseous atmosphere of the planet, while Houses Ammoni and Methanes are located on the frozen ice gathered around the planet’s core.

The Neptunians have developed a way by which their ships can become invisible. This technology is very power hungry, but it can mean success for any crew that uses it wisely.


It's fair to say that the Plutonians have a bit of a Napoleon complex. Like the Mercurians, they are small in stature but harbor large egos. Hailing from what was the smallest planet in the system, the Plutonians were recently voted out entirely, classifying them as a dwarf planet. To put it bluntly, the Plutonians are ticked. Ever since their expulsion, they have spent most of their time and energy building their military and planning their conquest of the solar system.

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The Plutonians are governed by their dictator and president for life, The Marshall. The Marshall was present at the famous accord of Tyson, during which Pluto was expelled from the United Solar System of Planets and Moons, since it is technically neither. It was on that day that The Marshall angrily vowed to conquer the entire system.

The Plutonian’s complicated relationship with the native inhabitants of its five moons also brought their membership into question. For generations the Plutonians have subjugated and enslaved the five ethnic groups of their conquered moons. Of these, the Charonites have made the most effort to free themselves from the Plutonians’ grasp, going as far as to fashion their own flag: a direct color inverse of Pluto’s own design.

Being one of the largest celestial bodies within the Kuiper belt, the Plutonians are known to employ the services of the notorious Kuiper Pirates from time to time. The Plutonians must always be wary, as many Charonites, Nixians, Kerberites, Hydrans and Stygians find their way into the freedom afforded within the ranks of a Kuiper Pirate fleet.

Upon the completion of the Accord of Tyson, The Marshall returned to Pluto and made the following speech, a recording of which was sent to every government of every planet in the system.

"My fellow Plutonians, inevitable and glorious revenge is now our only option upon our ignominious and chastising expulsion from the Foolish and Haughty, System of Planets.

By their own hands and duplicitous votes have our cowardly expellers signed and sealed their own eventual demise.

Together in arms they will all fall down, as ashes cast upon a breeze. The black circle (a reference to the Plutonian flag) will hoist high above every sigil and pennant of this sinister system that would deign to sin against us.

Take arms Plutonians. Take heed. Take heart. Take the handles of your sickles and the helms of your ships (a reference to the symbolic shape of the Plutonian Reaper) and swing wide your terrible attacks until all foes are threshed low and scattered.

Ours is all magnificent purpose now. To space! Take it all!"

In the pursuit of their furious goal, the Plutonians have armed the Thresher-class Plutonian Reaper with the most powerful weapon on any ship. Dubbed the “Anti-cannon,” this fearsome gun can erase a fully shielded ship in one hit. The weapon is extremely costly with regards to power, and takes a significant time to charge up before it can be shot, during which time the Plutonian ship is very vulnerable.

The following races are not playable, but exist as foils to haughty crews who would join together to fight a common foe.


Gathered from malcontents of every race, the Kuiper Pirates are a legion of 'nauts who claim no homeworld and pledge allegiance to no particular flag. They typically fly in clusters of small, one or two man vessels, and sometimes crew ships they have stolen or captured. The pirates call the Kuiper belt home, but can often be found hiding within the Main Asteroid Belt, making passage between the inner and outer worlds very dangerous.

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The Sol are the majestic overlords of the entire Solar System. They are typically reclusive and fiercely private. No 'naut of any race has ever seen a Sol face to face and returned to talk about it. The Sol consider themselves to be the overseers and guardians of the system, and will sometimes reach out their powerful hand to quash what they see as rowdiness among the planets and moons. Their most fearsome ship is the enormous Anvil-class Solar Juggernaut. No single ship would ever be a match for such a mighty behemoth.

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